textPos:p2=0.035, 0.0
distance:p3=400.0, 4.0, -0.015
}
distance{
textPos:p2=0.035, 0.0
distance:p3=600.0, 6.0, -0.015
}
distance{
textPos:p2=0.035, 0.0
distance:p3=800.0, 8.0, -0.015
}
distance{
textPos:p2=0.035, 0.0
distance:p3=1000.0, 10.0, -0.015
}
distance{
textPos:p2=0.035, 0.0
distance:p3=1200.0, 12.0, -0.015
}
distance{
textPos:p2=0.035, 0.0
distance:p3=1400.0, 14.0, -0.015
}
distance{
textPos:p2=0.035, 0.0
distance:p3=1600.0, 16.0, -0.015
}
}
}
}
crosshair_hor_ranges{
}
drawTexts{
text{
text:t="O"
align:i=0
pos:p2=0.333, 0.025
size:r=1
move:b=no
highlight:b=yes
}
text{
text:t="ПКТ"
align:i=0
pos:p2=0.393, 0.025
size:r=1
move:b=no
highlight:b=yes
}
text{
text:t="БР"
align:i=0
pos:p2=-0.333, 0.025
size:r=1
move:b=no
highlight:b=yes
}
//stadiametric rangefinder numbers
text{text:t="2.5"; align:i=0; pos:p2=0.249, 0.16; size:r=0.7; move:b = no; highlight:b=yes; }
text{text:t="5"; align:i=0; pos:p2=0.019, 0.02; size:r=0.7; move:b=no; highlight:b=yes; }
text{text:t="6"; align:i=0; pos:p2=0.254, 0.094; size:r=0.7; move:b = no; highlight:b=yes; }
text{text:t="8"; align:i=0; pos:p2=0.286, 0.103; size:r=0.7; move:b = no; highlight:b=yes; }
text{text:t="10"; align:i=0; pos:p2=0.318, 0.108; size:r=0.7; move:b = no; highlight:b=yes; }
text{text:t="12"; align:i=0; pos:p2=0.351, 0.111; size:r=0.7; move:b = no; highlight:b=yes; }
text{text:t="14"; align:i=0; pos:p2=0.383, 0.114; size:r=0.7; move:b = no; highlight:b=yes; }
text{text:t="16"; align:i=0; pos:p2=0.4155, 0.117; size:r=0.7; move:b = no; highlight:b=yes; }
text{text:t="18"; align:i=0; pos:p2=0.448, 0.119; size:r=0.7; move:b = no; highlight:b=yes; }
text{text:t="20"; align:i=0; pos:p2=0.481, 0.121; size:r=0.7; move:b = no; highlight:b=yes; }
text{text:t="7"; align:i=0; pos:p2=0.019, 0.038; size:r=0.7; move:b=no; highlight:b=yes; }
text{text:t="10"; align:i=0; pos:p2=0.022, 0.057; size:r=0.7; move:b=no; highlight:b=yes; }
text{text:t="13"; align:i=0; pos:p2=0.022, 0.08; size:r=0.7; move:b=no; highlight:b=yes; }
text{text:t="16"; align:i=0; pos:p2=0.022, 0.102; size:r=0.7; move:b=no; highlight:b=yes; }
}
drawLines{
//Chevron
line { line:p4 = 0, 0, -1, 3; thousandth:b = true; move:b = no; }
line { line:p4 = 0, 0, 1, 3; thousandth:b = true; move:b = no; }
//top vertical lines
line { line:p4 = -9, 0, -9, 3; thousandth:b = true; move:b = no; }
line { line:p4 = -4.5, 0, -4.5, 3; thousandth:b = true; move:b = no; }
line { line:p4 = 4.5, 0, 4.5, 3; thousandth:b = true; move:b = no; }
line { line:p4 = 9, 0, 9, 3; thousandth:b = true; move:b = no; }
//range indicator lines
//line { line:p4 = 44, 0, 46, 0; thousandth:b = true; move:b = no;}
//line { line:p4 = -44, 0, -46, 0; thousandth:b = true; move:b = no; }
line { move:b = false; thousandth:b = true; line:p4 = -1.15, 4.10, -1.45, 4.76; }
line { move:b = false; thousandth:b = true; line:p4 = -1.15, 4.10, -0.81, 4.76; }
line { move:b = false; thousandth:b = true; line:p4 = -1.15, 6.30, -1.45, 6.96; }
line { move:b = false; thousandth:b = true; line:p4 = -1.15, 6.30, -0.81, 6.96; }
line { move:b = false; thousandth:b = true; line:p4 = -1.15, 8.80, -1.45, 9.46; }
line { move:b = false; thousandth:b = true; line:p4 = -1.15, 8.80, -0.81, 9.46; }
line { move:b = false; thousandth:b = true; line:p4 = -1.15, 11.30, -1.45, 11.96; }
line { move:b = false; thousandth:b = true; line:p4 = -1.15, 11.30, -0.81, 11.96; }
//Stadiametric rangefinder
line { line:p4= 61, 18, 30, 18; move:b=no; thousandth:b = true;}
//6
line {line:p4= 33, 13.8, 30, 13.8.; move:b=no; thousandth:b = true;}
line {line:p4= 31.5, 13.8, 31.5, 12.8; move:b=no; thousandth:b = true;}
//8
line {line:p4= 37, 14.9, 34, 14.9; move:b=no; thousandth:b = true;}
line {line:p4= 35.5, 14.9, 35.5, 13.9; move:b=no; thousandth:b = true;}
//10
line {line:p4= 41, 15.45, 38, 15.45; move:b=no; thousandth:b = true;}
line {line:p4= 39.5, 15.45, 39.5, 14.45; move:b=no; thousandth:b = true;}
//12
line {line:p4= 45, 15.9, 42, 15.9; move:b=no; thousandth:b = true;}
line {line:p4= 43.5, 15.9, 43.5, 14.9; move:b=no; thousandth:b = true;}
//14
line {line:p4= 49, 16.2, 46, 16.2; move:b=no; thousandth:b = true;}
line {line:p4= 47.5, 16.2, 47.5, 15.2; move:b=no; thousandth:b = true;}
//16
line {line:p4= 53, 16.5, 50, 16.5; move:b=no; thousandth:b = true;}
line {line:p4= 51.5, 16.5, 51.5, 15.5; move:b=no; thousandth:b = true;}
//18
line {line:p4= 57, 16.8, 54, 16.8; move:b=no; thousandth:b = true;}
line {line:p4= 55.5, 16.8, 55.5, 15.8; move:b=no; thousandth:b = true;}
//20
line {line:p4= 61, 17, 58, 17; move:b=yes; thousandth:b = true;}
line {line:p4= 59.5, 17, 59.5, 16; move:b=no; thousandth:b = true;}
}
drawCircles {
circle{ segment:p2 = 0.0, 360.0; pos:p2 = 0.0, 0.0; diameter:r = 0.40; size:r = 3; move:b = no; }
}
drawQuads{
// right range indicator
quad{
bl:p2 = 44, -0.1; // Top left bottom
tl:p2 = 44, 0.1; // Top left top
br:p2 = 46, -0.1; // Top right bottom
tr:p2 = 46, 0.1; // Top right top
thousandth:b = true;
}
// left range indicator
quad{
bl:p2 = -44, -0.1; // Top left bottom
tl:p2 = -44, 0.1; // Top left top
br:p2 = -46, -0.1; // Top right bottom
tr:p2 = -46, 0.1; // Top right top
thousandth:b = true;
}
}
matchExpClass {
exp_tank :b=yes
exp_heavy_tank :b=yes
exp_tank_destroyer :b=yes
exp_SPAA :b=yes
}