Hello everyone, today I will introduce the combat system, which is also a key focus of everyone's attention
1: A formation has 6 roles, including 1 reconciliation and 5 team members
2: Each character has 3 skills, 1 is usually an active skill, such as being able to fire a laser cannon every few seconds; 2 is passive skills, strengthening active skills; Skill 1 and Skill 3 both have n levels (approximately 2-4 levels, requiring random skill upgrade cards through rogelike during combat). If both Skill 1 and Skill 2 reach full level, Skill 3 can be activated: Awakening Skill, greatly enhancing his combat ability
3: A typical battle level has 50 levels, each with a certain number of monsters or bosses. After killing this level, all monsters can enter the next level
4: Killing monsters in battle can earn experience points. Once the experience points reach a certain level, you can rogelike a skill (this skill and experience points are only valid in this round, choose 1 out of 3). You can randomly assign skill 1 or skill 2 to the characters in the formation (which can be upgraded). If both skill 1 and skill 2 are upgraded to full level, you can randomly assign awakening skills or some general buffs
5: In the battle, you mainly control the captain character. If the captain character dies, the battle fails
6: During battles, each upgrade can earn energy points, which you can use to summon your other team members to help fight. The summoned team members will be born at the location where the captain is located when you click summon and will automatically attack based on their skills, but they cannot move. After clearing this level, the team members disappear.
7: Summoned team members also have health, and they can be killed if used improperly. Dead team members cannot be summoned again in this round

1: A formation has 6 roles, including 1 reconciliation and 5 team members
2: Each character has 3 skills, 1 is usually an active skill, such as being able to fire a laser cannon every few seconds; 2 is passive skills, strengthening active skills; Skill 1 and Skill 3 both have n levels (approximately 2-4 levels, requiring random skill upgrade cards through rogelike during combat). If both Skill 1 and Skill 2 reach full level, Skill 3 can be activated: Awakening Skill, greatly enhancing his combat ability
3: A typical battle level has 50 levels, each with a certain number of monsters or bosses. After killing this level, all monsters can enter the next level
4: Killing monsters in battle can earn experience points. Once the experience points reach a certain level, you can rogelike a skill (this skill and experience points are only valid in this round, choose 1 out of 3). You can randomly assign skill 1 or skill 2 to the characters in the formation (which can be upgraded). If both skill 1 and skill 2 are upgraded to full level, you can randomly assign awakening skills or some general buffs
5: In the battle, you mainly control the captain character. If the captain character dies, the battle fails
6: During battles, each upgrade can earn energy points, which you can use to summon your other team members to help fight. The summoned team members will be born at the location where the captain is located when you click summon and will automatically attack based on their skills, but they cannot move. After clearing this level, the team members disappear.
7: Summoned team members also have health, and they can be killed if used improperly. Dead team members cannot be summoned again in this round
