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暴风追逐者

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IP属地:江苏来自Android客户端1楼2024-09-11 16:22回复
    重力风暴
    effect = {
    solar_system = {
    spawn_random_storm = {
    type = gravity_storm
    immediate = yes
    cosmic_storm_start_position = this.solar_system
    }
    }
    }
    星尘风暴
    effect = {
    solar_system = {
    spawn_random_storm = {
    type = celestial_storm
    immediate = yes
    cosmic_storm_start_position = this.solar_system
    }
    }
    }
    电力风暴
    effect = {
    solar_system = {
    spawn_random_storm = {
    type = electric_storm
    immediate = yes
    cosmic_storm_start_position = this.solar_system
    }
    }
    }
    粒子风暴
    effect = {
    solar_system = {
    spawn_random_storm = {
    type = particle_storm
    immediate = yes
    cosmic_storm_start_position = this.solar_system
    }
    }
    }
    辐射风暴
    effect = {
    solar_system = {
    spawn_random_storm = {
    type = solar_storm
    immediate = yes
    cosmic_storm_start_position = this.solar_system
    }
    }
    }
    磁力风暴
    effect = {
    solar_system = {
    spawn_random_storm = {
    type = magnetic_storm
    immediate = yes
    cosmic_storm_start_position = this.solar_system
    }
    }
    }
    虚境风暴
    effect = {
    solar_system = {
    spawn_random_storm = {
    type = shroud_storm
    immediate = yes
    cosmic_storm_start_position = this.solar_system
    }
    }
    }
    枢纽风暴
    effect = {
    solar_system = {
    spawn_random_storm = {
    type = nexus_storm
    immediate = yes
    cosmic_storm_start_position = this.solar_system
    }
    }
    }
    随机风暴
    effect = {
    solar_system = {
    spawn_random_storm = {
    type = psi_storm_1
    immediate = yes
    cosmic_storm_start_position = this.solar_system
    }
    }
    }


    IP属地:江苏来自Android客户端2楼2024-09-11 16:22
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      电力风暴
      effect = {
      fromfrom = {
      create_ambient_object = {
      type = electric_storm
      scale = 1
      location = this
      use_3d_location = yes
      }
      }
      }
      磁力风暴
      effect = {
      fromfrom = {
      create_ambient_object = {
      type = magnetic_storm
      scale = 1
      location = this
      use_3d_location = yes
      }
      }
      }
      重力风暴
      effect = {
      fromfrom = {
      create_ambient_object = {
      type = gravity_storm
      scale = 1
      location = this
      use_3d_location = yes
      }
      }
      }
      粒子风暴
      effect = {
      fromfrom = {
      create_ambient_object = {
      type = particle_storm
      scale = 1
      location = this
      use_3d_location = yes
      }
      }
      }
      辐射风暴
      effect = {
      fromfrom = {
      create_ambient_object = {
      type = solar_storm
      scale = 1
      location = this
      use_3d_location = yes
      }
      }
      }
      星尘风暴
      effect = {
      fromfrom = {
      create_ambient_object = {
      type = celestial_storm
      scale = 1
      location = this
      use_3d_location = yes
      }
      }
      }
      虚境风暴
      effect = {
      fromfrom = {
      create_ambient_object = {
      type = shroud_storm
      scale = 1
      location = this
      use_3d_location = yes
      }
      }
      }
      枢纽风暴
      effect = {
      fromfrom = {
      create_ambient_object = {
      type = nexus_storm
      scale = 1
      location = this
      use_3d_location = yes
      }
      }
      }


      IP属地:江苏来自Android客户端3楼2024-09-11 16:23
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        effect = {
        every_system = {
        create_ambient_object = {
        type = electric_storm
        use_3d_location = yes
        }
        create_ambient_object = {
        type = magnetic_storm
        use_3d_location = yes
        }
        create_ambient_object = {
        type = gravity_storm
        use_3d_location = yes
        }
        create_ambient_object = {
        type = particle_storm
        use_3d_location = yes
        }
        create_ambient_object = {
        type = solar_storm
        use_3d_location = yes
        }
        create_ambient_object = {
        type = celestial_storm
        use_3d_location = yes
        }
        create_ambient_object = {
        type = shroud_storm
        use_3d_location = yes
        }
        create_ambient_object = {
        type = nexus_storm
        use_3d_location = yes
        }
        }
        }


        IP属地:江苏来自Android客户端4楼2024-09-11 16:24
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          IP属地:江苏来自Android客户端5楼2024-09-11 16:30
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            effect = {
            every_system = {
            spawn_random_storm = {
            type = psi_storm_1
            immediate = yes
            cosmic_storm_start_position = this.solar_system
            }
            }
            }


            IP属地:江苏来自Android客户端6楼2024-09-11 16:35
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              IP属地:江苏来自Android客户端7楼2024-09-11 16:37
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                还没玩,提问,这么多风暴cpu0会当场报废吗


                IP属地:北京来自Android客户端8楼2024-09-11 17:09
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                  我在想可不可以在开局的时候,直接在自己家里生成风暴?
                  就像海洋天堂起源开局,自带有星云一样?


                  IP属地:上海来自Android客户端9楼2024-09-12 11:17
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