第一个CMakelists cmake_minimum_required(VERSION 3.22) # # This file is generated only once, # and is not re-generated if converter is called multiple times. # # User is free to modify the file as much as necessary # # Setup compiler settings set(CMAKE_C_STANDARD 11) set(CMAKE_C_STANDARD_REQUIRED ON) set(CMAKE_C_EXTENSIONS ON) set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_CXX_EXTENSIONS ON) # Define the build type if(NOT CMAKE_BUILD_TYPE) set(CMAKE_BUILD_TYPE "Debug") endif() # Set the project name set(CMAKE_PROJECT_NAME bms) # Include toolchain file include("cmake/gcc-arm-none-eabi.cmake") # Enable compile command to ease indexing with e.g. clangd set(CMAKE_EXPORT_COMPILE_COMMANDS TRUE) # Enable CMake support for ASM and C CPP languages enable_language(C CXX ASM) # Core project settings project(${CMAKE_PROJECT_NAME}) message("Build type: " ${CMAKE_BUILD_TYPE}) # Create an executable object type add_executable(${CMAKE_PROJECT_NAME}) # Add STM32CubeMX generated sources add_subdirectory(cmake/stm32cubemx) # Link directories setup target_link_directories(${CMAKE_PROJECT_NAME} PRIVATE # Add user defined library search paths ) # Add sources to executable target_sources(${CMAKE_PROJECT_NAME} PRIVATE # Add user sources here Core/Src/main.c ) # Add include paths target_include_directories(${CMAKE_PROJECT_NAME} PRIVATE # Add user defined include paths ) # Add project symbols (macros) target_compile_definitions(${CMAKE_PROJECT_NAME} PRIVATE # Add user defined symbols ) # Add linked libraries target_link_libraries(${CMAKE_PROJECT_NAME} stm32cubemx # Add user defined libraries ) add_dependencies(${CMAKE_PROJECT_NAME} stm32cubemx) add_custom_command( TARGET ${CMAKE_PROJECT_NAME} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:${CMAKE_PROJECT_NAME}> $<TARGET_FILE_DIR:${CMAKE_PROJECT_NAME}>/${CMAKE_PROJECT_NAME}.elf ) add_custom_command( OUTPUT ${CMAKE_PROJECT_NAME}.hex COMMAND ${CMAKE_COMMAND} -E make_directory $<TARGET_FILE_DIR:${CMAKE_PROJECT_NAME}> COMMAND arm-none-eabi-objcopy -O ihex $<TARGET_FILE:${CMAKE_PROJECT_NAME}> $<TARGET_FILE_DIR:${CMAKE_PROJECT_NAME}>/${CMAKE_PROJECT_NAME}.hex DEPENDS ${CMAKE_PROJECT_NAME}.elf ) add_custom_target( hex ALL DEPENDS ${CMAKE_PROJECT_NAME}.hex )