Mono path[0] = 'E:/steam/steamapps/common/The Scroll Of Taiwu/The Scroll of Taiwu_Data/Managed'
Mono config path = 'E:/steam/steamapps/common/The Scroll Of Taiwu/MonoBleedingEdge/etc'
Found 1 interfaces on host : 0) 192.168.1.12
Multi-casting "[IP] 192.168.1.12 [Port] 55000 [Flags] 2 [Guid] 2111945420 [EditorId] 870355875 [Version] 1048832 [Id] WindowsPlayer(2,roll) [Debug] 0 [PackageName] WindowsPlayer [ProjectName] The Scroll of Taiwu" to [225.0.0.222:54997]...
Initialize engine version: 2020.3.47f1 (5ef4f5b5e2d4)
[Subsystems] Discovering subsystems at path E:/steam/steamapps/common/The Scroll Of Taiwu/The Scroll of Taiwu_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520)
Vendor:
VRAM: 6010 MB
Driver: 31.0.15.4584
Begin MonoManager ReloadAssembly
- Completed reload, in 0.131 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.706300 ms
Game start at 2023/12/9 23:10:13
Game version = 0.0.67.63
failed to get 100ns ticks
Process of the GameData module atE:\steam\steamapps\common\The Scroll Of Taiwu\Backend\GameData.exe has started.
[]Awake Singleton.
Setting breakpad minidump AppID = 838350
SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198129485386 [API loaded no]
Verifying steam user successful! steam id 76561198129485386
Setting breakpad minidump AppID = 838350
SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198129485386 [API loaded no]
2023-12-09 23:10:13.826811|info|0x00000cec|Successful logged in as 169219658
2023-12-09 23:10:13.826811|info|0x00000cec|ArchiveData module initialized.
2023-12-09 23:10:13.827812|info|0x000066e4|Thread 'process_operations' started.
2023-12-09 23:10:13.8882|INFO|Worker14|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started.
2023-12-09 23:10:13.8882|INFO|Worker5|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started.
2023-12-09 23:10:13.8883|INFO|Worker7|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started.
2023-12-09 23:10:13.8882|INFO|Worker2|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started.
2023-12-09 23:10:13.8882|INFO|Worker13|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started.
2023-12-09 23:10:13.8882|INFO|Worker1|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started.
2023-12-09 23:10:13.8882|INFO|Worker4|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started.
2023-12-09 23:10:13.8882|INFO|Worker3|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started.
2023-12-09 23:10:13.8882|INFO|Worker11|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started.
2023-12-09 23:10:13.8882|INFO|Worker10|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started.
2023-12-09 23:10:13.8883|INFO|Worker9|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started.
2023-12-09 23:10:13.8882|INFO|Worker6|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started.
2023-12-09 23:10:13.8883|INFO|Worker8|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started.
2023-12-09 23:10:13.8882|INFO|Worker0|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started.
2023-12-09 23:10:13.8883|INFO|Worker15|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started.
2023-12-09 23:10:13.8883|INFO|Worker12|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started.
2023-12-09 23:10:13.8947|INFO|ReadInterProcessMessages|GameData.GameDataBridge.GameDataBridge|ReadInterProcessMessages thread started.
2023-12-09 23:10:13.8947|INFO|WriteInterProcessMessages|GameData.GameDataBridge.GameDataBridge|WriteInterProcessMessages thread started.
2023-12-09 23:10:13.9108|INFO|Main|GameData.Steamworks.SteamManager|Verifying steam user successful! steam id 76561198129485386
2023-12-09 23:10:13.9108|INFO|Main|GameData.Program|GameData module initialized.
2023-12-09 23:10:14.0466|INFO|Main|GameData.GameDataBridge.GameDataBridge|Machine Frequency (Ticks/Second): 10000000
Total 2 local mods found.
Start loading mod ~更多信息 v2.31~ for frontend ...
- Loading plugin from MynahMoreInfoFrontend.dll
Symbol file LoadedFromMemory is not a mono symbol file
Fallback handler could not load library E:/steam/steamapps/common/The Scroll Of Taiwu/The Scroll of Taiwu_Data/Mono/data-000001C114526030.dll
Fallback handler could not load library E:/steam/steamapps/common/The Scroll Of Taiwu/The Scroll of Taiwu_Data/Mono/data-000001C1875CA0E0.dll
Fallback handler could not load library E:/steam/steamapps/common/The Scroll Of Taiwu/The Scroll of Taiwu_Data/Mono/data-000001C195EA3020.dll
Fallback handler could not load library E:/steam/steamapps/common/The Scroll Of Taiwu/The Scroll of Taiwu_Data/Mono/data-000001C184FF0070.dll
Fallback handler could not load library E:/steam/steamapps/common/The Scroll Of Taiwu/The Scroll of Taiwu_Data/Mono/data-000001C186CB90D0.dll
Fallback handler could not load library E:/steam/steamapps/common/The Scroll Of Taiwu/The Scroll of Taiwu_Data/Mono/data-000001C10DA398A0.dll
MynahMoreInfo OnModSettingUpdate
Start loading mod <color=#888800>平衡</color>与<color=#008888>不平衡</color>的模组集 for frontend ...
Total 2 mods loaded into the game.
WriteInterProcessMessages thread started.
ReadInterProcessMessages thread started.
Outgoing message: Initialize
2023-12-09 23:10:21.2794|INFO|ReadInterProcessMessages|GameData.GameDataBridge.GameDataBridge|Incoming message: Initialize
2023-12-09 23:10:22.5365|INFO|ReadInterProcessMessages|GameData.GameDataBridge.GameDataBridge|0.0.67.63
2023-12-09 23:10:22.5365|INFO|Main|GameData.Domains.Mod.ModDomain|Start loading mod ~更多信息 v2.31~ for GameData ...
2023-12-09 23:10:22.5365|INFO|Main|GameData.Domains.Mod.ModDomain| - Loading plugin from MynahMoreInfoBackend.dll
2023-12-09 23:10:22.6391|WARN|Main|GameData.Domains.Mod.ModDomain|Unexpected assembly Fullname info: looking for 0Harmony, Version=2.4.2.0, Culture=neutral, PublicKeyToken=null => 0Harmony, Version=2.10.1.0, Culture=neutral, PublicKeyToken=null loaded.
2023-12-09 23:10:22.6405|WARN|Main|GameData.Domains.Mod.ModDomain|Unexpected assembly Fullname info: looking for MonoMod.RuntimeDetour, Version=22.3.23.4, Culture=neutral, PublicKeyToken=null => MonoMod.RuntimeDetour, Version=22.5.1.1, Culture=neutral, PublicKeyToken=null loaded.
2023-12-09 23:10:22.8541|WARN|Main|GameData.Domains.Mod.ModDomain|Unexpected assembly Fullname info: looking for MonoMod.Utils, Version=22.3.23.4, Culture=neutral, PublicKeyToken=null => MonoMod.Utils, Version=22.5.1.1, Culture=neutral, PublicKeyToken=null loaded.
2023-12-09 23:10:22.9357|INFO|Main|GameData.Domains.Mod.ModDomain|Start loading mod <color=#888800>平衡</color>与<color=#008888>不平衡</color>的模组集 for GameData ...
2023-12-09 23:10:22.9357|INFO|Main|GameData.Domains.Mod.ModDomain| - Loading plugin from ../Backend.dll
2023-12-09 23:10:23.5922|INFO|Main|GameData.Utilities.AdaptableLog|ExchangeBlockData modify maxdurability.
Fatal error. Internal CLR error. (0x80131506)
at MonoMod.RuntimeDetour.Platforms.DetourRuntimeNETCore30Platform.CompileMethodHook(IntPtr, IntPtr, CORINFO_METHOD_INFO ByRef, UInt32, Byte* ByRef, UInt32 ByRef)
ReadInterProcessMessages thread is about to exit.
ReadInterProcessMessages: System.Exception: Pipe broken: -1 received.
at GameData.GameDataBridge.VnPipe.Master.Read (System.Byte[] buf, System.Int32 off, System.Int32 len) [0x000a6] in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\Game\GameDataBridge\VnPipe\Master.cs:50
at GameData.GameDataBridge.GameDataBridge.GetUnmanagedValuesFromSocket[T1,T2] (T1& item1, T2& item2) [0x00020] in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\Game\GameDataBridge\GameDataBridge_InterProcess.cs:702
at GameData.GameDataBridge.GameDataBridge.ReadInterProcessMessage () [0x00001] in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\Game\GameDataBridge\GameDataBridge_InterProcess.cs:258
at GameData.GameDataBridge.GameDataBridge.ReadInterProcessMessages () [0x00012] in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\Game\GameDataBridge\GameDataBridge_InterProcess.cs:240
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
GameData.GameDataBridge.GameDataBridge:CheckErrorMessages () (at C:/GitLab-Runner/builds/n1JyyH3P/0/scroll-of-taiwu/taiwu-remake/Assets/Scripts/Game/GameDataBridge/GameDataBridge.cs:602)
GameData.GameDataBridge.UnityAdapter.GameDataBridgeUnityAdapter:Update () (at C:/GitLab-Runner/builds/n1JyyH3P/0/scroll-of-taiwu/taiwu-remake/Assets/Scripts/Game/GameDataBridge/UnityAdapter/GameDataBridgeUnityAdapter.cs:30)
(Filename: C:/GitLab-Runner/builds/n1JyyH3P/0/scroll-of-taiwu/taiwu-remake/Assets/Scripts/Game/GameDataBridge/GameDataBridge.cs Line: 602)
Outgoing message: Disconnect
WriteInterProcessMessages thread is about to exit.
WriteInterProcessMessagesDisconnect: System.Exception: Pipe broken: -1 written.
at GameData.GameDataBridge.VnPipe.Master.Write (System.Byte[] buf, System.Int32 off, System.Int32 len) [0x000a1] in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\Game\GameDataBridge\VnPipe\Master.cs:74
at GameData.GameDataBridge.GameDataBridge.WriteInterProcessMessagesDisconnect () [0x00056] in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\Game\GameDataBridge\GameDataBridge_InterProcess.cs:629
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
GameData.GameDataBridge.GameDataBridge:CheckErrorMessages () (at C:/GitLab-Runner/builds/n1JyyH3P/0/scroll-of-taiwu/taiwu-remake/Assets/Scripts/Game/GameDataBridge/GameDataBridge.cs:602)
GameData.GameDataBridge.UnityAdapter.GameDataBridgeUnityAdapter:Update () (at C:/GitLab-Runner/builds/n1JyyH3P/0/scroll-of-taiwu/taiwu-remake/Assets/Scripts/Game/GameDataBridge/UnityAdapter/GameDataBridgeUnityAdapter.cs:30)
(Filename: C:/GitLab-Runner/builds/n1JyyH3P/0/scroll-of-taiwu/taiwu-remake/Assets/Scripts/Game/GameDataBridge/GameDataBridge.cs Line: 602)
Mono config path = 'E:/steam/steamapps/common/The Scroll Of Taiwu/MonoBleedingEdge/etc'
Found 1 interfaces on host : 0) 192.168.1.12
Multi-casting "[IP] 192.168.1.12 [Port] 55000 [Flags] 2 [Guid] 2111945420 [EditorId] 870355875 [Version] 1048832 [Id] WindowsPlayer(2,roll) [Debug] 0 [PackageName] WindowsPlayer [ProjectName] The Scroll of Taiwu" to [225.0.0.222:54997]...
Initialize engine version: 2020.3.47f1 (5ef4f5b5e2d4)
[Subsystems] Discovering subsystems at path E:/steam/steamapps/common/The Scroll Of Taiwu/The Scroll of Taiwu_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520)
Vendor:
VRAM: 6010 MB
Driver: 31.0.15.4584
Begin MonoManager ReloadAssembly
- Completed reload, in 0.131 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.706300 ms
Game start at 2023/12/9 23:10:13
Game version = 0.0.67.63
failed to get 100ns ticks
Process of the GameData module atE:\steam\steamapps\common\The Scroll Of Taiwu\Backend\GameData.exe has started.
[]Awake Singleton.
Setting breakpad minidump AppID = 838350
SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198129485386 [API loaded no]
Verifying steam user successful! steam id 76561198129485386
Setting breakpad minidump AppID = 838350
SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198129485386 [API loaded no]
2023-12-09 23:10:13.826811|info|0x00000cec|Successful logged in as 169219658
2023-12-09 23:10:13.826811|info|0x00000cec|ArchiveData module initialized.
2023-12-09 23:10:13.827812|info|0x000066e4|Thread 'process_operations' started.
2023-12-09 23:10:13.8882|INFO|Worker14|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started.
2023-12-09 23:10:13.8882|INFO|Worker5|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started.
2023-12-09 23:10:13.8883|INFO|Worker7|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started.
2023-12-09 23:10:13.8882|INFO|Worker2|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started.
2023-12-09 23:10:13.8882|INFO|Worker13|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started.
2023-12-09 23:10:13.8882|INFO|Worker1|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started.
2023-12-09 23:10:13.8882|INFO|Worker4|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started.
2023-12-09 23:10:13.8882|INFO|Worker3|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started.
2023-12-09 23:10:13.8882|INFO|Worker11|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started.
2023-12-09 23:10:13.8882|INFO|Worker10|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started.
2023-12-09 23:10:13.8883|INFO|Worker9|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started.
2023-12-09 23:10:13.8882|INFO|Worker6|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started.
2023-12-09 23:10:13.8883|INFO|Worker8|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started.
2023-12-09 23:10:13.8882|INFO|Worker0|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started.
2023-12-09 23:10:13.8883|INFO|Worker15|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started.
2023-12-09 23:10:13.8883|INFO|Worker12|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started.
2023-12-09 23:10:13.8947|INFO|ReadInterProcessMessages|GameData.GameDataBridge.GameDataBridge|ReadInterProcessMessages thread started.
2023-12-09 23:10:13.8947|INFO|WriteInterProcessMessages|GameData.GameDataBridge.GameDataBridge|WriteInterProcessMessages thread started.
2023-12-09 23:10:13.9108|INFO|Main|GameData.Steamworks.SteamManager|Verifying steam user successful! steam id 76561198129485386
2023-12-09 23:10:13.9108|INFO|Main|GameData.Program|GameData module initialized.
2023-12-09 23:10:14.0466|INFO|Main|GameData.GameDataBridge.GameDataBridge|Machine Frequency (Ticks/Second): 10000000
Total 2 local mods found.
Start loading mod ~更多信息 v2.31~ for frontend ...
- Loading plugin from MynahMoreInfoFrontend.dll
Symbol file LoadedFromMemory is not a mono symbol file
Fallback handler could not load library E:/steam/steamapps/common/The Scroll Of Taiwu/The Scroll of Taiwu_Data/Mono/data-000001C114526030.dll
Fallback handler could not load library E:/steam/steamapps/common/The Scroll Of Taiwu/The Scroll of Taiwu_Data/Mono/data-000001C1875CA0E0.dll
Fallback handler could not load library E:/steam/steamapps/common/The Scroll Of Taiwu/The Scroll of Taiwu_Data/Mono/data-000001C195EA3020.dll
Fallback handler could not load library E:/steam/steamapps/common/The Scroll Of Taiwu/The Scroll of Taiwu_Data/Mono/data-000001C184FF0070.dll
Fallback handler could not load library E:/steam/steamapps/common/The Scroll Of Taiwu/The Scroll of Taiwu_Data/Mono/data-000001C186CB90D0.dll
Fallback handler could not load library E:/steam/steamapps/common/The Scroll Of Taiwu/The Scroll of Taiwu_Data/Mono/data-000001C10DA398A0.dll
MynahMoreInfo OnModSettingUpdate
Start loading mod <color=#888800>平衡</color>与<color=#008888>不平衡</color>的模组集 for frontend ...
Total 2 mods loaded into the game.
WriteInterProcessMessages thread started.
ReadInterProcessMessages thread started.
Outgoing message: Initialize
2023-12-09 23:10:21.2794|INFO|ReadInterProcessMessages|GameData.GameDataBridge.GameDataBridge|Incoming message: Initialize
2023-12-09 23:10:22.5365|INFO|ReadInterProcessMessages|GameData.GameDataBridge.GameDataBridge|0.0.67.63
2023-12-09 23:10:22.5365|INFO|Main|GameData.Domains.Mod.ModDomain|Start loading mod ~更多信息 v2.31~ for GameData ...
2023-12-09 23:10:22.5365|INFO|Main|GameData.Domains.Mod.ModDomain| - Loading plugin from MynahMoreInfoBackend.dll
2023-12-09 23:10:22.6391|WARN|Main|GameData.Domains.Mod.ModDomain|Unexpected assembly Fullname info: looking for 0Harmony, Version=2.4.2.0, Culture=neutral, PublicKeyToken=null => 0Harmony, Version=2.10.1.0, Culture=neutral, PublicKeyToken=null loaded.
2023-12-09 23:10:22.6405|WARN|Main|GameData.Domains.Mod.ModDomain|Unexpected assembly Fullname info: looking for MonoMod.RuntimeDetour, Version=22.3.23.4, Culture=neutral, PublicKeyToken=null => MonoMod.RuntimeDetour, Version=22.5.1.1, Culture=neutral, PublicKeyToken=null loaded.
2023-12-09 23:10:22.8541|WARN|Main|GameData.Domains.Mod.ModDomain|Unexpected assembly Fullname info: looking for MonoMod.Utils, Version=22.3.23.4, Culture=neutral, PublicKeyToken=null => MonoMod.Utils, Version=22.5.1.1, Culture=neutral, PublicKeyToken=null loaded.
2023-12-09 23:10:22.9357|INFO|Main|GameData.Domains.Mod.ModDomain|Start loading mod <color=#888800>平衡</color>与<color=#008888>不平衡</color>的模组集 for GameData ...
2023-12-09 23:10:22.9357|INFO|Main|GameData.Domains.Mod.ModDomain| - Loading plugin from ../Backend.dll
2023-12-09 23:10:23.5922|INFO|Main|GameData.Utilities.AdaptableLog|ExchangeBlockData modify maxdurability.
Fatal error. Internal CLR error. (0x80131506)
at MonoMod.RuntimeDetour.Platforms.DetourRuntimeNETCore30Platform.CompileMethodHook(IntPtr, IntPtr, CORINFO_METHOD_INFO ByRef, UInt32, Byte* ByRef, UInt32 ByRef)
ReadInterProcessMessages thread is about to exit.
ReadInterProcessMessages: System.Exception: Pipe broken: -1 received.
at GameData.GameDataBridge.VnPipe.Master.Read (System.Byte[] buf, System.Int32 off, System.Int32 len) [0x000a6] in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\Game\GameDataBridge\VnPipe\Master.cs:50
at GameData.GameDataBridge.GameDataBridge.GetUnmanagedValuesFromSocket[T1,T2] (T1& item1, T2& item2) [0x00020] in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\Game\GameDataBridge\GameDataBridge_InterProcess.cs:702
at GameData.GameDataBridge.GameDataBridge.ReadInterProcessMessage () [0x00001] in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\Game\GameDataBridge\GameDataBridge_InterProcess.cs:258
at GameData.GameDataBridge.GameDataBridge.ReadInterProcessMessages () [0x00012] in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\Game\GameDataBridge\GameDataBridge_InterProcess.cs:240
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
GameData.GameDataBridge.GameDataBridge:CheckErrorMessages () (at C:/GitLab-Runner/builds/n1JyyH3P/0/scroll-of-taiwu/taiwu-remake/Assets/Scripts/Game/GameDataBridge/GameDataBridge.cs:602)
GameData.GameDataBridge.UnityAdapter.GameDataBridgeUnityAdapter:Update () (at C:/GitLab-Runner/builds/n1JyyH3P/0/scroll-of-taiwu/taiwu-remake/Assets/Scripts/Game/GameDataBridge/UnityAdapter/GameDataBridgeUnityAdapter.cs:30)
(Filename: C:/GitLab-Runner/builds/n1JyyH3P/0/scroll-of-taiwu/taiwu-remake/Assets/Scripts/Game/GameDataBridge/GameDataBridge.cs Line: 602)
Outgoing message: Disconnect
WriteInterProcessMessages thread is about to exit.
WriteInterProcessMessagesDisconnect: System.Exception: Pipe broken: -1 written.
at GameData.GameDataBridge.VnPipe.Master.Write (System.Byte[] buf, System.Int32 off, System.Int32 len) [0x000a1] in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\Game\GameDataBridge\VnPipe\Master.cs:74
at GameData.GameDataBridge.GameDataBridge.WriteInterProcessMessagesDisconnect () [0x00056] in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\Game\GameDataBridge\GameDataBridge_InterProcess.cs:629
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
GameData.GameDataBridge.GameDataBridge:CheckErrorMessages () (at C:/GitLab-Runner/builds/n1JyyH3P/0/scroll-of-taiwu/taiwu-remake/Assets/Scripts/Game/GameDataBridge/GameDataBridge.cs:602)
GameData.GameDataBridge.UnityAdapter.GameDataBridgeUnityAdapter:Update () (at C:/GitLab-Runner/builds/n1JyyH3P/0/scroll-of-taiwu/taiwu-remake/Assets/Scripts/Game/GameDataBridge/UnityAdapter/GameDataBridgeUnityAdapter.cs:30)
(Filename: C:/GitLab-Runner/builds/n1JyyH3P/0/scroll-of-taiwu/taiwu-remake/Assets/Scripts/Game/GameDataBridge/GameDataBridge.cs Line: 602)