Soviet Bunker [NABNKR] UIName=Name:NABNKR Name=Soviet Battle Bunker Adjacent=2 AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil Armor=concrete BaseNormal=no BuildCat=Combat Prerequisite=GACNST Capturable=false ClickRepairable=yes Cost=500 Crewed=no DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris10lg,Dbris10sm Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 IsBaseDefense=yes MaxDebris=15 MinDebris=5 Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry Powered=no Sight=6 Strength=600 TechLevel=1 CanBeOccupied=yes MaxNumberOccupants=10 CanOccupyFire=yes AntiInfantryValue=25 AntiArmorValue=10 AntiAirValue=5 ;gs these three are in abstract units and just help the AI pick the right base defense. (see AIForcePredictionFudge)