检查未觉醒的机械堕落是不是疯的:
effect random_country = { limit = { has_civic = civic_custodian_directives } if = { limit = { has_country_flag = fallen_machine_empire_awaken_1 } custom_tooltip = "zhengchang" } else_if = { limit = { has_country_flag = fallen_machine_empire_awaken_2 } custom_tooltip = "fengle" } }
显示zhengchang就是没疯,会觉醒成最终防御矩阵帮你打肃正;显示fengle就是疯了,觉醒后会失控;都没显示就是你这局没机械堕落,或者他已经觉醒了。
effect random_country = { limit = { has_civic = civic_custodian_directives } if = { limit = { has_country_flag = fallen_machine_empire_awaken_1 } custom_tooltip = "zhengchang" } else_if = { limit = { has_country_flag = fallen_machine_empire_awaken_2 } custom_tooltip = "fengle" } }
显示zhengchang就是没疯,会觉醒成最终防御矩阵帮你打肃正;显示fengle就是疯了,觉醒后会失控;都没显示就是你这局没机械堕落,或者他已经觉醒了。