#IfWinActive ahk_class LaunchUnrealUWindowsClient
R::
loop{
send {2 down}
sleep 125 if not GetKeyState("XButton1", "P") ;
break
send {2 up}
sleep 150 if not GetKeyState("XButton1", "P") ;
break
send {t down}
sleep 141 if not GetKeyState("XButton1", "P") ;
break
send {t up}
sleep 250 if not GetKeyState("XButton1", "P") ;
break
send {f down}
sleep 141 if not GetKeyState("XButton1", "P") ;
break
send {f up}
sleep 160 if not GetKeyState("XButton1", "P") ;
break
}Until Not getkeystate("R","P")
return
XButton1::
loop{
send {t down}
sleep 141 if not GetKeyState("XButton1", "P") ;
break
send {t up}
sleep 250 if not GetKeyState("XButton1", "P") ;
break
send {f down}
sleep 141 if not GetKeyState("XButton1", "P") ;
break
send {f up}
sleep 160 if not GetKeyState("XButton1", "P") ;
break
}Until Not getkeystate("XButton1","P")
return
XButton2::suspend
@须面 是这样吗?