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HOI4开发日志 2016年8月12号

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IP属地:浙江来自iPhone客户端1楼2016-08-13 00:15回复
    引用: Friday again and time for another update on the 1.2 patch (Sunflower).
    Custom Difficulty
    First up, despite some sickness we have managed to add a neat feature that I hope is going to help bring more challenge to the game (in combination with the AI improvements). There is now a game setup screen with custom difficulty settings for AI.
    PYFlusG.jpg
    In the above screen you can buff certain nations and make them stronger, so for example as Germany if you want a tough soviet opponent you can pull up the "Strengthen Soviet" slider. The actual bonuses are a bit work in progress at the moment and you might see some changes after we have had time to playtest more.
    By the way the system is easily moddable for adding more settings. Settings can work with any regular modifier bonuses and you can specify which nations you want to apply them to, so making a "Strengthen european minors" slider is possible, or a slider just to control american industry etc.
    AI
    Time to hand the mic over to @SteelVolt to give us an update on AI:
    Some of you have voiced concerns over certain aspects of the AI, and we have heard you. In the upcoming patch you can look forward to things like an AI not sending 75% of its army to fight in Africa as well as an AI that is able to efficiently swap out old templates for new ones, both for units in training and units in the field. For that last one it turned out that it was not only incapable of changing light armor to medium, but it only considered a single division every 14 days for upgrade. Needless to say, this was a massive handicap, particularly for larger countries with big armies. At this very moment I am working on making this progression fully scriptable so we can have much better control over how the AI evolves its division templates.
    Apart from this there are of course minor tweaks and fixes here and there being done also (like managing straits and choke points better).
    Next week I should be able to give you a rough date for release of Sunflower. See you then!


    IP属地:浙江来自iPhone客户端2楼2016-08-13 00:16
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      又到周五了,我们继续来谈谈1.2更新包(向日葵)
      自定义难度
      首先,尽管还有些小毛病,我们已经添加了一个简单的机能,我希望能给游戏带来更多挑战性(配合增强后的AI)。以下是带有自定义AI难度设置功能的游戏初始界面。
      在上图中你可以给特定国家添加Buff,使他们更加强大。例如当你玩德国时若是希望被强大正义无敌光辉神圣伟大的苏维埃踩在脚下,那么你可以拉动“强化苏维埃”的滑动条。实际的加强需要不少工作,我们眼下正在努力,在我们有空进行游戏测试后你可能会看到一些变化。
      顺便一提,这个系统可以轻松地通过Mod修改并添加更多设定项目。你可以按制作常规Modifier的方法制作设定项目,还可以设定设置具体对哪些国家生效。也就是说你可以做一个“强化的欧洲次要国家”滑动条,或是一根单纯调整美国工业的滑动条,如此等等。
      AI
      是时候把话筒交给@SteelVolt 让他来谈谈AI的更新了:
      你们中有不少人集中抱怨AI的特定几个方面,而朕闻奏了。在即将到来的更新包中,你们将会得到恩赐,诸如:AI不会将自己75%的陆军派到非洲去作战,另外AI能够更有效率地将旧模板替换为新的,无论是训练中的单位还是战场上的。对于后者,当前的AI还不能将轻装甲改编为中坦部队,另外AI要每隔14天才会检查各个师是否需要升级换代。不消说,这是个重大缺陷,尤其是对于那些拥有大量陆军的大国家更是如此。在此刻我正完全使用脚本来改进这个问题,一边更好地掌控AI处理师模板的问题。
      除此之外,当然还有一些小调整和小修正(比如更好地应对困境和关键节点),我们正在努力不在放假。
      下周我会告诉你们向日葵更新包的大致发布日期,我们到时候见!


      IP属地:浙江来自iPhone客户端4楼2016-08-13 00:17
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        IP属地:广东来自iPhone客户端5楼2016-08-13 00:52
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          来自Android客户端6楼2016-08-13 01:03
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            IP属地:陕西来自Android客户端7楼2016-08-13 01:22
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              感觉目前PP点有严重缺陷,焦点不能按时出,有的国家很实用 各种BUFF增益,有的国家各种坑爹,70天为了搞一个宣战? 对法国开战和威西河演习竟然要70天,荷比卢自己都战争合法化了好吗。 PP点数太少 根本不够用 切法案切研究公司完全不够用


              IP属地:陕西11楼2016-08-13 03:26
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                只有这两个一点吸引力都没有,我觉得现在界面上需要做的改进就不少,比如飞机的战区和陆军浏览界面


                IP属地:广东12楼2016-08-13 06:12
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                  中央已经钦定了,以后的日志就由你来搬


                  IP属地:北京来自Android客户端13楼2016-08-13 08:13
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                    我知道陆军还是重头,希望好歹也稍微关心下海军AI啊,现在的海军AI真心比马鹿还要马鹿。。。。。


                    IP属地:浙江14楼2016-08-13 08:24
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                      这就是承认AI太蠢,只能靠加强AI国家和部队数值来对抗玩家智慧
                      事实上,本代AI和上代并无区别,一样的处理引擎,类似的AI文本,再加上简化了指挥链,取消了部队CD,本代AI必定是极弱的,无论如何修改都脱不出这个命运


                      IP属地:上海15楼2016-08-13 08:41
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                        只求优化多核
                        其他的各种mod都可以搞定


                        IP属地:上海16楼2016-08-13 09:18
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                          又有一堆mod要作廢了


                          IP属地:中国台湾17楼2016-08-13 11:01
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                            空战和海战AI太傻,急需改进


                            IP属地:海南来自Android客户端19楼2016-08-13 16:17
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