https://playminimum.com/gorillas-dinosaurs-and-jungles-update-1-3-is-now-live/
不用谢我
CHANGES:
[Maps] Primeval Mist (JUN04) is now playable in Titan mode! See details later.
[Titans] Two new Titans have been added to JUN04 – Jinro (the gorilla) and Titansaurus Hex (the dinosaur).
[Titans] Added health glow effects to Titans.
[Creeps] New compy creeps have been added to JUN04. Careful, these guys bite!
[Structures] Ice Tower structure now available in Titan mode.
[Structures] Fire Tower structure now available in Titan mode.
[Structures] Healing Tower structure now available in Titan mode.
[Structures] Plasma Rocket Turret now available in Titan mode.
[Structures] Structures now show damage taken using a glow similar to that of players.
[Horde] A new hammer-wielding boss has been added to Horde mode!
[Balance] Armor now grants 5 HP per level instead of 10 HP per level.
[Balance] Bounce Gun projectiles now increase in speed with weapon power level.
[Balance] Bullet Hound accuracy range increased (average accuracy also increased).
[Bots] AI bots can now equip a wider range of weapons. They can also switch back and forth between their primary and secondary weapons (TDM and Titan modes only).
[Characters] Female player models are now available! They can be selected from the loadout screen.
[Armor] Most armor and armor skins have been customized for the female player model. Check them out to see how they’re different!
[Armor] Armor levels are now shown via additive bit that glow as it is upgraded.
FIXES:
[Weapons] Fixed a bug where Pickup Hell would double generic drops.
[Titans] Titan invulnerability glow should no longer look like the center of the sun.
[Titans] Fixed a bug where Sumo Titan’s jetpack FX weren’t always showing.
[Networking] Fixed a bunch of situations that could cause players to disconnect from the server.
[UI] Crafted weapons now have correct orientation and position when doing their spin flourish.
[UI] Fixed numerous icons being offset incorrectly by a few pixels.
[Animation] Fixed numerous instances of character hand positions coming off of weapons when aiming at extreme angles.
[Bots] Fixed a bug that caused bots to wear impossible armor combinations in impossible colors.
[Armor] Disaster Rescue legs now correctly give health (as their description said they should).
[Armor] Fixed a bug where armor traits would sometimes double up.
不用谢我
CHANGES:
[Maps] Primeval Mist (JUN04) is now playable in Titan mode! See details later.
[Titans] Two new Titans have been added to JUN04 – Jinro (the gorilla) and Titansaurus Hex (the dinosaur).
[Titans] Added health glow effects to Titans.
[Creeps] New compy creeps have been added to JUN04. Careful, these guys bite!
[Structures] Ice Tower structure now available in Titan mode.
[Structures] Fire Tower structure now available in Titan mode.
[Structures] Healing Tower structure now available in Titan mode.
[Structures] Plasma Rocket Turret now available in Titan mode.
[Structures] Structures now show damage taken using a glow similar to that of players.
[Horde] A new hammer-wielding boss has been added to Horde mode!
[Balance] Armor now grants 5 HP per level instead of 10 HP per level.
[Balance] Bounce Gun projectiles now increase in speed with weapon power level.
[Balance] Bullet Hound accuracy range increased (average accuracy also increased).
[Bots] AI bots can now equip a wider range of weapons. They can also switch back and forth between their primary and secondary weapons (TDM and Titan modes only).
[Characters] Female player models are now available! They can be selected from the loadout screen.
[Armor] Most armor and armor skins have been customized for the female player model. Check them out to see how they’re different!
[Armor] Armor levels are now shown via additive bit that glow as it is upgraded.
FIXES:
[Weapons] Fixed a bug where Pickup Hell would double generic drops.
[Titans] Titan invulnerability glow should no longer look like the center of the sun.
[Titans] Fixed a bug where Sumo Titan’s jetpack FX weren’t always showing.
[Networking] Fixed a bunch of situations that could cause players to disconnect from the server.
[UI] Crafted weapons now have correct orientation and position when doing their spin flourish.
[UI] Fixed numerous icons being offset incorrectly by a few pixels.
[Animation] Fixed numerous instances of character hand positions coming off of weapons when aiming at extreme angles.
[Bots] Fixed a bug that caused bots to wear impossible armor combinations in impossible colors.
[Armor] Disaster Rescue legs now correctly give health (as their description said they should).
[Armor] Fixed a bug where armor traits would sometimes double up.