这是我的战争吧 关注:127,543贴子:1,006,966
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steam 正版已更新1.2.0 搬运一下更新内容

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Version 1.2.0 (17 December 2014)12月17日
The first big thing is a brand new shelter!
From now on, each time you begin your story, you'll have a chance to start in the new building.
The second new feature is the choice of the starting group of characters.
You will have bigger influence on shaping your story of civilians in war, making it more challenging or even giving it a totally new perspective. Please keep in mind that you have to play at least once to unlock this option.
Improvements and tweaks:
Some locations were enhanced
Some animations were improved
NPC behaviors were improved
---------------------------------------------------------
Fixes and balancing:
Fixed screen resolution and refresh rate detection problem, which caused black screen and / or computer freeze on Windows
Fixed black screen issue on Linux and OSX 10.6.8
Improved game stability based on crashdumps sent by players
Fixed a bug with blocked container icons in the shelter
Fixed a bug with blocked access to crafting menu (icon disappearing or not responding)
Fixed a bug with the civilian becoming stuck in cover after being shot
Fixed a bug that allowed you to have 5 civilians in the shelter simultaneously
Extremely exhausted civilian will now lay on the floor instead of standing blocked after returning from scavenge
The civilian who went to help neighbours on the last day of the war will now have a proper description in the epilogue
Crafting cancel will return some of the resources now
Civilians or NPCs should no longer pass through closed doors during a fight
Eating Raw Food and Vegetables together is now equal to eating a cooked meal or canned food
Quality Rollups price was fixed
看懂可以拿机翻,反正改了不少东西


IP属地:广东1楼2014-12-17 19:24回复
    随手扔一个机翻好了
    =====
    现在新的大更新可用!
    第一件大事是一个全新的庇护!
    从现在开始,每当你开始你的故事,你会有机会开始在新大楼。
    第二个新特性是选择开始的人物组合。
    你会有更大的影响塑造你的故事的平民在战争中,使其更具挑战性,甚至给它一个全新的视角。请记住,你必须至少玩一次打开这个选项。
    改进和调整:
    一些地方被增强
    提高了一些动画
    提高了NPC的行为
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    修复和平衡:
    固定屏幕分辨率和刷新率检测问题,导致黑屏和/或计算机冻结窗口
    固定在Linux和OSX 10.6.8黑屏问题
    提高游戏稳定性基于crashdumps发送的球员
    固定一个错误屏蔽容器图标在避难所
    固定一个错误屏蔽了制作菜单(图标消失或不回应)
    修正了错误的平民成为困在中弹后封面
    修正了错误,允许你同时有5平民避难所
    极其疲惫的平民现在躺在地板上,而不是站在回国后清除阻塞
    去帮助邻居的平民在战争的最后一天将有一个适当的描述在后记
    现在制作取消将返回的一些资源
    平民或npc应该不再穿过紧闭的大门在战斗
    吃生的食物和蔬菜一起现在等于吃煮熟的食物或罐头食品
    交易物品汇总价格是固定的


    IP属地:广东2楼2014-12-17 19:31
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      不带上翻译,看我艾迪


      IP属地:广东来自Android客户端3楼2014-12-17 19:31
      回复
        生吃玩不起来了 而且制作东西 再撤销 不是全部返还 各种交易BUG修复 点赞


        IP属地:上海4楼2014-12-17 19:35
        回复
          自家建筑随机了..?

          可以选择人物开局


          IP属地:广东5楼2014-12-17 20:00
          收起回复


            IP属地:河北来自手机贴吧6楼2014-12-17 20:22
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              主体变动两点:自家庇护所可以有随机风格,估计是加入了新的大楼。第二点,你可以自定义开局组合,只要通关一次就可以解锁这个功能。改进方面是改进人物行为选择(应该是AI优化,可能以后不用三个人等一个爬梯子了,其他人会直接换路走),价值汇总锁定(车库军营bug没了)。存疑的是“location enhance”不知道是改什么?场景难度?攀爬流畅度?自动认路更好用了?还有就是动画不知道做了什么变动。现在生吃要一个肉+一个菜等于熟食一份了,生吃只能省燃料和水了,而且蔬菜不好获取。至于取消制作退部分材料多数游戏都这样,更符合现实吧。


              IP属地:浙江来自手机贴吧7楼2014-12-17 20:53
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                这酸爽!买买买!


                IP属地:云南8楼2014-12-17 23:01
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                  坐等圣诞打折


                  IP属地:陕西来自Android客户端9楼2014-12-17 23:17
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